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Michel Buelens

Associate Lead Gameplay Programmer at Larian Studios

Michel Buelens is an experienced gameplay programmer currently serving as the Associate Lead Gameplay Programmer at Larian Studios since February 2016. In this role, Michel focuses on enhancing the UI pipeline, improving team productivity, and elevating the quality of user interfaces, while also working on the UI backend. Prior contributions at Larian Studios include roles as Senior UI Programmer and Intermediate UI Programmer, with notable work on "Baldur's Gate III" and "Divinity: Original Sin II" across various platforms. Additionally, Michel instructs track days at Clubmot, helping riders improve their motorcycle skills for better safety and performance. Michel holds a Bachelor’s Degree in Digital Arts and Entertainment from HOWEST Hogeschool West-Vlaanderen.

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