Olivier Mir is a Senior Level Artist and Level Designer at Larian Studios since October 2023, having previously served in a senior level artist role at the same company from January 2020 to August 2023, contributing to Baldur's Gate III. Prior experience includes a position as a senior level artist at Ubisoft Quebec City, where Olivier worked on Immortals Fenyx Rising, and a senior level artist role at Eidos Montreal, contributing to Shadow of the Tomb Raider, Rise of the Tomb Raider, and Thief 4. Earlier in Olivier's career, a tenure as a level artist at Ubisoft involved work on notable titles such as Assassin's Creed III, Assassin's Creed Brotherhood, Prince of Persia: The Forgotten Sands, Assassin's Creed II, Prince of Persia (2008), and modeling for Rainbow Six Vegas II. Olivier's educational background includes training at Campus Ubisoft from 2006 to 2007 and a diploma from Algonquin College of Applied Arts and Technology from 2001 to 2003.
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