Danny Wicks

Senior Machine Learning Engineer at Leonardo.Ai

Danny Wicks is a seasoned Senior Machine Learning Engineer currently at Canva and Leonardo.Ai, with significant experience in game development and software engineering. Previously, Wicks held roles such as Senior Game Developer at Raini Studios, where contributions included leading a team on the flagship title "Raini and The Lords of Light," and Gameplay Programmer at Ubisoft, involved in narrative and world building for "Skull and Bones." Wicks has also worked at various companies, including Devleft, Gameloft, Glencore Copper, Telstra, and TechnologyOne, performing tasks ranging from game prototyping to software development, with a focus on automation, internal systems, and real-time data solutions. Wicks holds a Bachelor of IT (Honours) and a Bachelor of Information Technology from James Cook University, specializing in video games and computing.

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