Shawn Lee is a seasoned game developer with extensive experience in gameplay engineering, specializing in Unreal Engine 4 and C++. Currently serving as a UE4 GamePlay Senior Engineer at Leyou Technologies Holdings Limited since August 2017, Shawn has been pivotal in developing game client base frameworks and server-side battle modules for the MMOARPG project, Civilization OL. Previous roles include contributions as a UE4 GamePlay Senior Engineer at Beijing Chioce Technology, where Shawn focused on game logic and user interaction for VR titles, and as a Unity Senior Engineer at Miller Interactive Technology, developing mobile game functionalities. With a foundation in C++ and game development spanning various platforms, Shawn's comprehensive skill set encompasses game logic, server management, and user interaction systems.
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