Camille Moreau has a diverse work experience in the field of game design. Camille is currently working as a Lead Game Designer at Lightbulb Crew since February 2022. Prior to that, they worked at Cnam as a Professional Supervisor in the Game Design Section of the JMIN master's degree. Camille also conducted classes for the Mastère Spécialisé IDE in partnership with Gobelins, l'école de l'image.
Camille was a Game Designer at Homo Ludens from November 2020 to December 2021. Camille also served as an External Lecturer at IIM - Institut de l'internet et du multimédia from November 2018 to June 2021, where they shared their expertise in game design.
Camille's experience in the gaming industry includes a significant tenure at Ubisoft as a Game Designer. Camille contributed to the Just Dance franchise by working on several iterations of the game. Camille was involved in designing game flow, information architecture, recommendation features, and user experience. As a Junior Game Designer, they also worked on content recommendation, machine-learning, A/B testing, and game progression system research. Camille was recognized as the owner of a task force dedicated to promoting inclusivity in Just Dance.
Apart from their work in game design, Camille has been engaged as a Guest Speaker at devcom and as an External Lecturer at Ecole Georges Méliès.
Camille Moreau completed their education in a chronological order as follows:
From 2009 to 2012, Camille attended the University of Paris I: Panthéon-Sorbonne, where they obtained a License degree in Pratique et Esthétique du Cinéma.
Next, from 2012 to 2015, Camille studied at Haute École Albert Jacquard (HEAJ) and received a Bachelier degree in Techniques Infographiques with a specialization in Animation 2D/Illustration.
Lastly, from 2015 to 2017, Camille pursued a Master's degree in Jeux et Medias Interactifs Numériques with a focus on Game Design at the Conservatoire National des Arts et Métiers.
With this educational background, Camille has acquired knowledge and skills in various fields including Game Design, Animation 2D/Illustration, and Pratique et Esthétique du Cinéma.
Sign up to view 0 direct reports
Get started