Ilia Korobkin

Ilia Korobkin has a diverse work experience in the field of 3D art and design. In 2012, they worked as an Interior Design Specialist at ООО "М-Арт", where they were responsible for designing and planning interior spaces for various types of buildings. From 2014 to 2015, they worked as a self-employed 3D modeler and visualization specialist. In 2019, they joined Asterman as a Lead Character Artist for mobile games, where they created 3D models and skins for stylized characters. They also ensured compliance with technical and stylistic requirements for the Unreal Engine. In the same year, they worked as a self-employed 3D Artist before joining 8-bit Caviar in 2020. At 8-bit Caviar, they specialized in modeling and texturing game assets and locations using Unity and Houdini assets. Currently, Ilia works as a Senior 3D Artist at Limbheim - Art Outsourcing Company.

Ilia Korobkin pursued their education from 2006 to 2011 at TGSPA, where they obtained a Specialist degree in Design.

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Bishkek, Kyrgyzstan

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Limbheim - Art Outsourcing Company

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We are an outsource stylized art production studio, located in Dubai UAE. Our journey started more than 8 years ago with the Steam workshop. With under a decade spent on creating ultimate quality assets for projects ranging from UGC and startups to AAA, we gathered a huge network, tons of experience, and an incredibly powerful team that worked with each other on an impressive number of outstanding projects! We're a company founded by industry enthusiasts. People who endlessly love their work, artists dedicated to their craft. We have the right skills needed to handle any type of stylized game development or real-time project, adapting to the methods and workflows that suit your team, your projects, and your pipelines. We're always aiming to build efficient long-term relationships. We all share the same goal: Do more and better than expected. Improve every detail in every single direction. Be not just an outsourcing company, but your strong long-term partner, standing back to back in the height of the battle.


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11-50

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