Ilia Korobkin has a diverse work experience in the field of 3D art and design. In 2012, they worked as an Interior Design Specialist at ООО "М-Арт", where they were responsible for designing and planning interior spaces for various types of buildings. From 2014 to 2015, they worked as a self-employed 3D modeler and visualization specialist. In 2019, they joined Asterman as a Lead Character Artist for mobile games, where they created 3D models and skins for stylized characters. They also ensured compliance with technical and stylistic requirements for the Unreal Engine. In the same year, they worked as a self-employed 3D Artist before joining 8-bit Caviar in 2020. At 8-bit Caviar, they specialized in modeling and texturing game assets and locations using Unity and Houdini assets. Currently, Ilia works as a Senior 3D Artist at Limbheim - Art Outsourcing Company.
Ilia Korobkin pursued their education from 2006 to 2011 at TGSPA, where they obtained a Specialist degree in Design.
May 1, 2024 - present
May, 2022