Susanta Dutta

Technical Director & Principal Engineer(animation Engineering, Tools & R&d) at Lockwood Publishing

Susanta Dutta has a strong background in technical and software development roles in various industries. Susanta is currently working as a Technical Director in Animation Engineering and R&D at Lockwood Publishing Ltd since November 2021. Prior to this, from 2016 to 2021, they served as a Technical Director at REALTIME, where they developed software, tools, and production pipelines for automotive companies using gaming, augmented, and virtual reality technologies.

Before REALTIME, from 2014 to 2016, Susanta was the Head of Development for Interactive and New Media at DuchSoft Solutions. In this role, they led the development teams for cloud-based web solutions, gaming, and architectural visualization. Susanta also developed a middleware PAAS platform called iGameLeague.

From 2012 to 2014, Susanta worked as a Software Engineer at NaturalMotion, contributing to the development of multiplatform animation simulation and blend system authoring application Morpheme Connect. Susanta was also involved in custom exporter and FBX plugin maintenance for Maya, 3dsMax, and XSI for the connect asset pipeline.

Prior to this, Susanta served as a Technical Animation Core Tech & DCC Pipeline developer at Eurocom from 2006 to 2012 and as a Team Lead for Multimedia & Interactive Media at netGuru from 2005 to 2006.

Susanta's career started in 2004 as a Senior Animator & Character Rigger at Maya Digital Studios (P) Ltd.

Susanta Dutta completed a Bachelor's degree in Physiology, General from the University of Calcutta from 1996 to 1999.

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Timeline

  • Technical Director & Principal Engineer(animation Engineering, Tools & R&d)

    November, 2021 - present

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