Patrick Gagne has extensive experience in the field of character modeling, having worked at Industrial Light & Magic Lucasfilm as a character creatures model since October 2008. Prior to this, Patrick served as a character creature artist at Lucas Arts from May 2007 to October 2008. Additionally, Patrick was the lead character modeler for the highly acclaimed title Assassin's Creed at Ubisoft Montreal between February 2005 and April 2007. Patrick's educational background includes studies completed in 2000.
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