Do-young Chung is a highly skilled Senior Software Engineer with extensive experience in game development and software engineering. Currently at Ludia since March 2019, Do-young manages core tasks such as the build process and Unity engine maintenance while leading a core team. Previous roles include senior positions at Saladbowl Creative, where responsibilities encompassed implementing a Quest system and Guild features, and Beatrain, where Do-young led development on a mid-core mobile game. Earlier career achievements include leadership roles at Nextap Games, TGram, Barunson Creative, and Lamate, where Do-young developed various game mechanics, architectures, and client-server solutions. Do-young holds a Bachelor's degree in Computer Science from the University of Arizona, completed in 2002.
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