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Ondrej Hrušovský

Lead Programmer at MADFINGER Games, a.s.

Ondrej Hrušovský has a diverse range of work experience in the gaming industry. Ondrej started as a UI programmer at Kiscan GUI Framework in 2013 and then worked as a programmer and co-author at Ideas Unbound Studio, where they designed and implemented various gameplay features for the game Space Shock. In 2014, they joined Shangri-La Game Studios as a gameplay programmer and later became a part of RTT Game, where they developed their own stealth RTT game powered by Unreal Engine 4.

In 2015, they worked as an Unreal Engine C++ developer at Evotr Pty Ltd, and in 2017, they joined We Make Games as a software engineer, focusing on Unreal Engine C++ development. Ondrej then became the CTO of We Make Games before moving on to Claymore Game Studios in 2020. At Claymore Game Studios, they served as a senior programmer and later as a lead programmer. Ondrej played a significant role in developing the next Commandos game, including core gameplay systems, UI, AI, vehicles, navigation, and networking.

In 2023, Ondrej Hrušovský joined MADFINGER Games as a lead programmer.

Ondrej Hrušovský pursued their education at the Secondary Electrotechnical School in Piešťany from 2011 to 2015, focusing on Electrotechnics & Computer Networks. Following this, they attended the University of Komenský in Bratislava from 2015 to 2018, where they obtained a Bachelor's degree in Applied Informatics.

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MADFINGER Games, a.s.

MADFINGER Games is a globally renowned independent game studio based in Brno, with a rich portfolio of award-winning titles played by millions worldwide. Focusing on stunning visuals, outstanding gameplay, and hardcore gaming experiences, we aim to bring our years of experience and skill to PC gaming with Gray Zone Warfare, an open-world tactical FPS with a maximum focus on immersion and realism. Join the team! Contact us at jobs@madfingergames.com


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