Magnus Holmström

Head Of Production at MAG Interactive

Magnus Holmström's work experience starts in 2005 at CloudNine, where they worked as a system developer and later became a technical manager and system architect. From 2011 to 2015, they worked at Electronic Arts as a line manager and senior system developer. At DICE (EA Digital Illusions CE AB) from 2011 to 2019, Magnus held various roles including line manager, launch development director, and senior manager of software engineering. In December 2019, they joined MAG Interactive as the head of production. Throughout their career, Magnus has demonstrated leadership skills, managing teams of software engineers, and overseeing the development and release of games in the Battlefield and Star Wars Battlefront series.

From 1998 to 2004, Magnus Holmström attended Mid Sweden University. No degree or field of study information is provided.

Links

Previous companies

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Timeline

  • Head Of Production

    December, 2019 - present