Magic Fuel Games Inc.
Guillaume Pierre has a diverse work experience in the gaming industry. Guillaume started their career at Maxis as a Senior Software Tester from April 2003 to July 2006. Guillaume then joined Electronic Arts as an Assistant Producer from July 2006 to May 2007, followed by their role as an Associate Producer from June 2007 to June 2012. During their time at Electronic Arts, they worked on various projects, including SimCity, where they demonstrated the game to the press, engaged with the fan community, and provided ongoing support through monthly updates. From June 2012 to March 2015, they worked as a Designer II at Electronic Arts, where they contributed to the development of unannounced projects and SimCity expansion packs. In 2015, they joined Magic Fuel Games Inc. as a Senior Game Designer.
Guillaume Pierre pursued their education in Computer Science from 1998 to 2000 at Université Le Havre Normandie, where they obtained a DUT degree.
This person is not in any teams
Magic Fuel Games Inc.
Founded in 2015 and based in San Francisco’s East Bay, Magic Fuel Games is focused on developing games that capture the imagination of players. With a core team of industry veterans, bringing decades of development and AAA experience from games that have captivated gamers around the world.