Dylan Heyes

Principal Architect at MahiGaming

Dylan Heyes currently serves as Principal Architect and Lead Game Developer at MahiGaming since June 2018. Prior to this role, Dylan held the positions of Lead Game Developer and Senior Game Developer at Gamesys from March 2014 to April 2017. Dylan's career in game development began at Genesis Gaming Inc., where a tenure from August 2010 to December 2013 included roles as Lead Game Engineer and Senior Game Engineer.

Location

Las Vegas, United States

Links


Org chart


Teams


Offices

This person is not in any offices


MahiGaming

1 followers

Our mission is to consistently deliver premium content within the iGaming industry, with a focus on innovation and design in a mobile-emerging world. In order to succeed, we place a heavy emphasis on our number one resource: our people! Founded in 2015 by industry experts, our team has grown to include creative and technical designers, mathematicians, software developers, game designers, sound designers, quality assurance, and more to collaborate and influence the casino industry. Our Studios (Triple Edge, Gameburger, Neon Valley and Fortune Factory) bring intelligent people together in a stimulating environment to work together both creatively and technically on challenging projects, develop skillsets and knowledge, and continually strive to reach their fullest potential. Our partnership with Games Global allows us the ability to provide game releases on a monthly bases to widest partnership network in the world, including Europe, Ontario, Latin America, and the rest of the globe.