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Phillip Gerlitz

Senior Designer at Rainmaker Entertainment

Phillip Gerlitz is a seasoned designer with extensive experience in animation and visual arts. Currently serving as a Senior Designer and matte painter at Rainmaker Entertainment since November 2022, Phillip has contributed to several animated projects. Prior to this role, Phillip worked at Bardel Entertainment from 2016 to 2021 as a designer for characters, sets, vehicles, and props on various 3D series. Phillip's experience also includes a position at Atomic Cartoons from 2015 to 2016, focusing on set and prop design for the Beat Bugs project, and a tenure at Nerd Corps Entertainment from 2011 to 2014, where Phillip designed characters and environments for multiple 3D series. Earlier work as a Concept Artist at Voltz Entertainment Inc. from 2010 to 2011 involved visual artistry for video games and apps.

Location

Vancouver, Canada

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Rainmaker Entertainment

Originally founded as Mainframe Entertainment, we operated under the name Rainmaker Entertainment for over a decade, but we’ve now returned to our roots. Founded in 1993, Mainframe created the very first fully-CG TV series, ReBoot. Since then, we’ve produced more than 1000 half-hours of TV, over 60 feature-length projects, and two theatrical feature films. We’ve been innovators and creators since day one, and have partnered with some of the biggest names in the business. Our creative-driven approach marries seamlessly with our rock-solid production processes, allowing us to deliver great storytelling that’s on-time and on-budget. In 2017, Rainmaker Entertainment joined forces with Fred Seibert’s Frederator Networks, one of the most innovative entertainment companies in the world, to form WOW! Unlimited Media Inc. Mainframe Studios is a division of WOW! Unlimited Media Inc.


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Headquarters

Vancouver, Canada

Employees

201-500

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