Mass Virtual
Ryan Martin is a skilled Technical Artist Supervisor with extensive experience in the gaming industry. Currently employed at Mass Virtual since August 2019, Ryan has held various roles including Technical Artist, Art Lead, and 3D Artist. Prior to this, Ryan worked as a Tech Consultant at Target from July 2018 to June 2019 and gained early experience as a 2D Production Artist through Federal Work Study, creating concept art, icons, and team logos. Ryan's artistry includes expertise as a 3D Character & Prop Artist, developing high poly and game-optimized models, as well as rigging and creating animation cycles. Additionally, Ryan served as a 2D Character Artist and Animator at Creative Veteran Productions, focusing on character design for mobile games. Ryan holds a Bachelor of Science degree in Game Art, specializing in 3D Modelling & Texturing from Full Sail University, where coursework was completed from 2015 to 2017.
This person is not in any teams
Mass Virtual
Mass Virtual designs and develops custom solutions in 3D technologies with mixed reality, augmented reality and content development tools.