Massive Entertainment - A Ubisoft Studio
Andrei Markov is a seasoned software engineer and DevOps professional with extensive experience in cloud infrastructure and automation. Currently employed at Massive Entertainment - A Ubisoft Studio as a Go Software Engineer with DevOps since August 2021, Andrei has focused on enhancing operational efficiency through automation in cloud-based environments. Prior roles include Senior DevOps Engineer and Go Software Engineer at Exness from July 2018 to October 2023, as well as a DevOps Engineer at Sberbank-Technology, where Andrei was instrumental in designing CI/CD pipelines and implementing automation tools. Early career experience includes system administration at JSC Bank Sovetsky, Sew World LLC, and North-West pipe plant LLC, where Andrei managed Linux and Windows systems and virtualization environments. Andrei holds a Master of Engineering in Information Technology from Peter the Great St. Petersburg Polytechnic University and completed an advanced course in Go Software Development from Yandex Practicum in 2024.
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