Massive Entertainment - A Ubisoft Studio
Antonis Ryakiotakis is a Senior Graphics Programmer at Massive Entertainment - A Ubisoft Studio since August 2018, specializing in the Snowdrop engine and VFX systems. Prior experience includes a Software Engineer role at Crytek, focusing on level editor viewport tools, and various positions at the Blender Foundation and Blender Institute, where contributions included user interface development, paint systems, and real-time display refactoring. Ryakiotakis's technical expertise encompasses C++, Python, OpenGL, and DirectX11. Educationally, Antonis obtained a degree in Physics from the University of Crete, completing 233 ECTS credits from 2000 to 2017.
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