Filip E. is a Senior UI Technical Artist at Massive Entertainment, a Ubisoft Studio, where they have progressed through various roles including Assistant Junior UI Technical Artist and Junior UI Technical Artist since 2014. Previously, Filip interned as an Environment Artist at Defrost Games, contributing to the development of Project Temporality. They hold a Higher Vocational Education in Technical Art and Game Art from The Game Assembly, as well as an educational background in Illustration and Graphical Design from Mediegymnasiet. Additionally, Filip volunteered at the Nordic Game Conference in 2012, assisting speakers and attendees.
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