Gao Feng is a Senior Level Designer at Massive Entertainment, a Ubisoft Studio, since June 2018, contributing to projects such as "Star Wars Outlaws," "Avatar: Frontiers of Pandora," and "Tom Clancy's The Division 2." Prior to this role, Gao Feng worked as a Level Designer at Ubisoft Shanghai from November 2007 to June 2018, participating in several notable titles including "Far Cry 5 DLC: Lost on Mars," "Far Cry Primal," and "Far Cry 3," as well as "I Am Alive" and "Cloudy with a Chance of Meatballs." Earlier in the career, Gao Feng also gained experience as a Game Tester on "Tom Clancy's ENDWAR." Academic background includes studies at Donghua University from 2002 to 2005.
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Massive Entertainment - A Ubisoft Studio
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Massive Entertainment is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, Star Wars Outlaws, Snowdrop, or Ubisoft Connect. The studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.