Massive Entertainment - A Ubisoft Studio
Maxime Haegeman is a skilled Data Engineer currently working at Massive Entertainment - A Ubisoft Studio since March 2024. Prior to this role, Maxime held a similar position at MvH Media, focusing on backend development using Python for a no-code app to streamline data exports from marketing sources to a data warehouse. In earlier roles, Maxime served as a Data Scientist at BNZSA, where responsibilities included developing data pipelines and propensity scoring, and as a Data Scientist Intern at BECQUET, contributing to customer segmentation and performance reporting. Maxime's professional journey began in customer service roles at Sitel France and KIABI. Maxime's educational background includes a Master's degree in Deep Learning from MIOTI, a Master's in Data Science from OpenClassrooms, and a Bachelor's degree in Engineering from HEI.
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Massive Entertainment - A Ubisoft Studio
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Massive Entertainment is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, Star Wars Outlaws, Snowdrop, or Ubisoft Connect. The studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.