Massive Entertainment - A Ubisoft Studio
Paul Allen is a skilled production professional with extensive experience in the gaming industry. Currently serving as Production Transformation Manager at Massive Entertainment - A Ubisoft Studio since May 2020, Paul plays a key role in the Production Strategy Group. Previously, Paul held various production roles at Tarsier Studios from February 2017 to March 2020, including Internal Producer for Little Nightmares 2 and Producer for multiple projects. Paul also worked at Zero Point Software A/S from June 2013 to January 2016, advancing from Community Manager to Producer, overseeing a team after the successful Early Access launch. Paul Allen's expertise encompasses production management, team leadership, project planning, and community engagement.
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Massive Entertainment - A Ubisoft Studio
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Massive Entertainment is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, Star Wars Outlaws, Snowdrop, or Ubisoft Connect. The studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.