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Massive Entertainment - A Ubisoft Studio
Unverified
Game Development
41 people · 0 jobs
This department focuses on designing, programming, and analyzing gameplay elements to create engaging and innovative gaming experiences.
Adrian Walton
Senior Game Designer
Agusti Sancho Martinez
Expert Gameplay Programmer
Alexandre Bisiaux
Lead Game Designer
Allen Frank
Andrada Greciuc
Andreas Unger
Game Intelligence Director
Antanas Kalininas
Senior Gameplay Programmer
Benoit Deschamps
Level Design Director
Bruce Kelly
Davide Frazzetto
Senior Game Engine Engineer
Duncan Little
Fabian Loayza
IEVGEN PLETNOV
Jesse Roffel
Gameplay Programmer
Joel Nilsson
Johan Bergman
Johan Lindell
Jonas Henrikson
Junior Game Designer
Juan Miguel Lechuga Pérez
leo lefebvre
Linnea Axelsson
Linus Ljungman
Lorien Gaboriaud
Marc Verhoef
(intermediate) Game Designer
Marcus Holst
Martin Jalrup
Lead Gameplay Programmer
Martin Jansén
Miriam Popescu
Niklas Andersson
Oleg Kupeev
Lead Game Analyst
Oleksandr Koshlo
3D Programmer
Pontus Jonsson
Junior Gameplay Programmer
Raphael P.
Physics Programmer
Ricardo Silva
Robert Parrell
Robin Malm
Robin Schulenberg
Game Designer
Rodrigo Santoro
Sebastian Höll
Wojciech Mosiejczuk
Xu Yan
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