Tiago Magalhães is a seasoned software engineer with extensive experience in game development and web technologies. Currently serving as a Senior Gameplay Engineer at Maverick Games, Tiago focuses on enhancing game systems including cloud synchronization and UI design in Unity, while collaborating closely with design teams. Previously, Tiago contributed as a Software Engineer at SEGA HARDlight, where responsibilities included performance profiling and tool development for level design. A significant tenure at Yotta included roles as Component Lead and Lead Web Developer, marked by the successful overhaul of a flagship project and innovative tool development. Tiago's career began with a role as a Full Stack Engineer at iCliGo and as a Junior Web Developer at Planetarium Games Lda. Educational credentials include a Master's degree and a Bachelor's degree in Informatics from Instituto Superior de Engenharia do Porto.
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