Jeff S.

Senior Staff AI Engineer at Mechanical Orchard

Jeff S. has extensive work experience in software engineering and game development. Jeff'smost recent role was as a Lead Software Engineer at Mechanical Orchard starting in November 2022. Prior to that, they worked as an Interim CTO at Oneirocom from May 2022 to December 2022, where they focused on building a generative AI narrative engine and tooling stack for games and immersive experiences.

Before that, Jeff worked as a Senior Software Engineer at Kohort from September 2021 to October 2022, where they contributed to building a video communication and remote collaboration platform. Jeff also had experience as a Senior Software Engineer at GeoMeter from July 2020 to September 2021, where they worked on various game development projects and led a distributed, highly scalable system.

Jeff has also worked at Adobe as a Senior Software Engineer from October 2017 to July 2020, where they were part of a small experimental team building a real-time collaborative photography app. Jeff designed and built an innovative synthetic users system for load generation and automated testing.

Prior to that, Jeff worked as a Senior Software Engineer at Pivotal Tracker from August 2015 to October 2017, where they worked across the stack on the Pivotal Tracker project and led front-end development. Jeff also developed internal tools and prototypes for CI/build visualizations.

Jeff's earlier work experience includes roles as a Senior Software Engineer at Moneyhub Enterprise from November 2013 to July 2015, a Software Engineer at BLT Communications, LLC from March 2013 to May 2013, and a Javascript game developer at Two Bit Circus from October 2012 to March 2013.

Jeff S. attended the University of Colorado Boulder in the year 2000, where they pursued a Bachelor of Fine Arts (BFA) degree in Film Studies and Production.

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