Stephen McOdie Real

3D Artist at Mega Cat Studios

Stephen McOdie Real has a diverse work experience in the fields of game development and 3D art. Stephen McOdie began their career as an Application Development Intern at FUJITSU in 2018, where they were responsible for developing a mobile application for employee learning. In 2019, they worked as a 3D Artist at RipeConcepts, Inc., a creative outsourcing company, where they provided top-quality 3D modeling and animation services to various clients. In 2020, they joined Pluck Games as a Game Developer, contributing to the development of games. Currently, they work at Mega Cat Studios as a 3D Artist, specializing in breathing new life into old video game consoles and creating exclusive projects with meticulous attention to detail.

Stephen McOdie Real attended the University of San Jose-Recoletos from 2015 to 2019, where they pursued a Bachelor of Arts degree in Information and Technology with a focus on Multimedia and Game Development.

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Timeline

  • 3D Artist

    April, 2021 - present