Éanna O'Brien

Asset Artist at Megalis VFX

Éanna O'Brien is an experienced asset artist currently employed at Megalis VFX since February 2024. Previously, Éanna worked as a contract artist at Dekogon from February 2022 to January 2024 and completed a brief internship in the Virtual Art Department at Wētā FX in early 2023. Éanna's experience also includes serving as a junior environment artist at Big Ant Studios from March 2022 to April 2023 and holding the position of Resources Assistant at Camp Australia from November 2016 to March 2022. Éanna holds a Bachelor’s Degree in Games and Interactivity from Swinburne University of Technology, completed in 2020, and has pursued further education at CGMA in mid-2023 and Game Arts Academy Inc. in 2021. Education was completed at Balwyn High School with a focus on general studies from 2009 to 2015.

Location

Tokyo, Japan

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Megalis VFX

Megalis is a global VFX studio founded in 2017 in Japan with the ambition to become the reference for visual effects in Asia. Over the years, we have grown from a Houdini effects-centric company to a full production studio. The team has worked on both episodic and film work. We’ve most recently completed work on our first full CG animation project for Netflix Japan - ONI: Thunder God’s Tale. Based in the heart of Tokyo and in two offices, we are now a little over eighty people. About half of our current staff is Japanese and the other half of the team are people from all over the world. We are looking forward to bringing talented artists and engineers from abroad into Japan. We also offer remote work opportunities.


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Headquarters

Shinjuku, Japan

Employees

51-200

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