MercurySteam
David Imedio has worked for four companies since 2017. From 2017 to 2019, they were a 3D Artist Generalist at Hydra Interactive Entertainment, where they were tasked with developing VFXs Real-Time for Unreal Engine and creating textures and materials for the video game "Who is Jack?". David also worked as a Prop Artist on the same game. From 2019 to 2021, they worked as a Junior Prop Artist and Junior Environment Artist at Secret 6, Inc., where they were tasked with developing props for the video game L.O.L. and designing and developing a scene for an internal project. Currently, they are an Environment Artist at MercurySteam since 2022.
David Imedio has completed a Grado en Diseño y Desarrollo de Videojuegos from ESNE, University School of Design, Innovation and Technology, where they studied Design and 3D Art. David is currently enrolled in a Máster en Modelado y Texturizado Avanzado para Videojuegos AAA from Voxel School, where they are studying 3D Art.