Eduardo Ledesma has over 10 years of work experience in the video game industry. From 2006-2007, they worked as a 3D Modeler/Texture FreeLance for Enigma S.P. From 2007-present, they have been a Lead Technical Artist 3D at MercurySteam, performing duties such as 3D modeling, leading and resolving complex tasks, and anticipating integration problems with the game engine. Eduardo also helps bridge communication between departments to ensure smooth design and gameplay. Since 2012, they have been a Professor Master in Video Game Development at the Universidad Complutense de Madrid.
Eduardo Ledesma obtained a Discreet Certified in Digital Animation 3D and Digital Postproduction from CICE between 2004 and 2005.
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