Héctor Sanz D'Ors

Principal 3D Character Artist at MercurySteam

Héctor Sanz D'Ors has worked in various roles since 2012. From 2012 to 2015, they were a Collaboration Fellow in the Design Department at Universidad Complutense de Madrid, Responsible Audiovisual and Team Leader at Unttv, Freelance 3D Character Artist at Axion Studios Ltd, 3D Artist and Designer at Games&Symphonies, 3D Designer and Video Producer at PRISA, and CoD and CS:GO Streaming Director at GAMERGY. From 2015 to 2016, they were a 3D Artist at Future Lighthouse, and from 2017 to 2019, they were a Principal 3D Character Artist at MercurySteam, Freelance Character 3D Artist, and Professor at ESNE, Escuela Universitaria de Diseño, Innovación y Tecnología.

Héctor Sanz D'Ors has a Master in Advanced Character Modeling from Animum, which they obtained in 2015. Héctor also has a Bachelor's degree in Fine Arts from Universidad Complutense de Madrid, which they obtained in 2013 with a specialization in Image Arts and New Technologies.

Links

Timeline

  • Principal 3D Character Artist

    November, 2017 - present