Javier Ballesteros

Senior Technical VFX Artist at MercurySteam

Javier Ballesteros has been working in the video game industry since 2011. Javier started as a Content Creator for YouTube, where they managed and created multimedia content on their channel with over 200,000 subscribers dedicated to software and hardware analysis. This allowed him to collaborate in advertising campaigns with different brands. In 2017, they became a YouTube Partner for 2btube. In 2019, they worked as a VR/AR Programmer for KUANTIKØ Studio, developing software for virtual reality tutoring and other XR experiences. In 2021, they worked as Lead Technical Unity VFX Artist and Senior Unity Tech Artist for Comadran Studios, and as Lead Technical VFX Artist for Saona Studios. In 2022, they are currently working as Real Time VFX Artist for MercurySteam. Additionally, they are the Co-Founder and Programmer for Black Nautilus, an independent video game studio, where they are responsible for managing the team, production, organization, and communication with different contacts for future projects.

Javier Ballesteros has a diverse educational background. Javier completed a Máster Avanzado Technical VFX Artist para Videojuegos at Voxel School from 2020 to 2021, specializing in Videojuegos y Programación. Javier also completed a Técnico Superior en Desarrollo de Videojuegos at ESNE, University School of Design, Innovation and Technology from 2016 to 2018, specializing in Videojuegos y Programación. In 2014, they completed a Curso de Edición y Postproducción de Vídeo con Adobe After Effects at Trazos, specializing in Cinematografía y Producción de Cine y Vídeo. Additionally, they completed a Técnico Medio en Sistemas Microinformáticos y Redes at ESNE, University School of Design, Innovation and Technology from 2010 to 2012, specializing in Administración de sistemas informáticos en red.

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Timeline

  • Senior Technical VFX Artist

    October, 2022 - present