Daniel Rosas is an experienced game designer and product design prototyper with a strong background in interaction design and game development. Notable positions include game designer at 5TH Cell Media, where contributions included the design and implementation of significant game content for "Scribblenauts" titles, and senior game designer at AtomJack, leading the design of mobile games and features. Additional experience includes roles at Meta as a product design prototyper and at Microsoft as a senior technical designer. Daniel's educational background includes a Bachelor of Fine Art from Columbia College Chicago and a Bachelor of Science from DigiPen Institute of Technology, along with a diverse range of game development and programming expertise acquired through previous internships and teaching roles. Daniel's work has received various accolades in the indie game community.
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