Francesco Georg has over a decade of software development experience, beginning as a Software Development Intern at Inventables and later at Smule, where prototyping a 3D karaoke game was achieved. Francesco contributed research at Stanford University on UI approaches for electronic textbooks before becoming an iOS Developer at Wooga, leading the development of Toby for Apple Watch, which was featured by Apple. Following this, Francesco worked as a Software Engineer at ONSIZZLE.COM, focusing on frontend development, and currently holds a position at Meta, where a testbed framework for next-generation Avatars is being developed for Project Cambria.
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