Jason Lin is a seasoned software engineer and game developer with a diverse background in the gaming and technology sectors. Jason's career includes experience as a Game Developer at Forzebreak, where Jason contributed to a multiplayer arena brawler game, and as an Associate Software Engineer and Game Designer Intern at Toys For Bob. Prior to this, Jason worked at jNet ThingX Corp. as a Software Engineer, playing a key role in developing an ePassport solution compliant with MRTD ICAO standards. Jason also served as a Senior Software Engineer at Visa before joining Meta as a Software Engineer. Jason's educational background includes a Master of Science in Games and Playable Media from the University of California, Santa Cruz, and a Bachelor's degree in Computer Engineering from Purdue University.
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