Jeremy Carson is a seasoned professional in the field of technical artistry and animation, with extensive experience in the gaming industry since 2005. Notable positions include Technical Art Manager at Meta, where management of a team focused on synthetic data for machine learning applications occurs, and Lead Technical Artist at Ghost Story Games, contributing to the launch of a new studio aimed at creating replayable narrative games. At Ubisoft - Red Storm Entertainment, Jeremy served as Character Lead and Senior Technical Animator, steering a team in character production and animation pipeline design. Additional experience spans roles at EA Chicago, Irrational Games, and Midway Games, showcasing a robust background in character pipelines, animation tools, and interdisciplinary collaboration, complemented by academic credentials from Carnegie Mellon University and the University of Pittsburgh.
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