Jorge Lacera is an experienced art director and concept artist with a diverse background in the gaming and entertainment industries. Currently serving as Art Director for Oculus Publishing at Meta, Jorge previously held the role of Head of Art/Art Director at Cloud Chamber, where leadership over a 100+ person art organization played a key role in the development of the next installment of BioShock. Jorge's experience includes freelance illustration for Wizards of the Coast and notable contributions to Bioshock Infinite at Irrational Games, where collaboration with Ken Levine led to the creation of award-winning concepts and trailers. As the co-founder of Studio Lacera, Jorge develops original storytelling and intellectual properties that resonate with audiences. Jorge holds a BFA in Illustration Film Animation from Ringling College of Art and Design.
This person is not in the org chart
This person is not in any teams
This person is not in any offices