Ketul Majmudar is an experienced game designer with a diverse background in game development, having worked at prominent companies such as Santa Monica Studio and Meta. At Santa Monica Studio, Ketul contributed as an Associate Game Designer and later as a Game Designer for the acclaimed title God of War Ragnarok, focusing on level and environment art collision. Ketul’s portfolio includes significant roles as a Level Designer at Meta and as a VR Game Developer at Param Labs, where responsibilities included creating games for platforms like Google’s Daydream and Cardboard. Educational credentials include a Master’s degree in Entertainment Technology from Carnegie Mellon University and a Bachelor of Technology in Information Technology from Nirma University.
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