Olivia Lagase

Senior Environment Artist

Olivia Lagase is a highly skilled environment artist with extensive experience in both 2D and 3D art creation. At Camouflaj, from January 2017 to June 2023, Olivia significantly contributed to the environment art of Marvel's Iron Man VR, focusing on texturing pipelines and procedural material creation, while also handling asset creation, lighting, setdressing, and performance optimization. Currently employed at Meta, Olivia continues to enhance environment art with an emphasis on lighting and texturing. Prior roles include serving as a 2D/3D Artist at Kaio Interactive LLC, where Olivia directed art for a 3D game and worked on various projects, and as a 3D Artist Intern at Camouflaj, assisting in optimizing assets for mobile release. Olivia's foundation in game art and animation was established with an Advanced Diploma from the Academy of Interactive Entertainment, complemented by experience as a Teacher Assistant, aiding students in industry-standard software.

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Seattle, United States

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