Tim Moss is a seasoned professional in the gaming industry with extensive experience in technical leadership and product development. Currently serving as the Technical Director for Oculus Studios at Meta since June 2021, Tim has previously held key positions at Google, where focus was on blending machine learning and cloud architecture for video game innovations. As an Independent Consultant and Advisor, Tim provided strategic guidance to game companies, enhancing team dynamics and project execution. Prior roles include Technical Product Manager at Riot Games, where leadership was demonstrated on major initiatives like the League Client Update, along with Director of Product Development at Sony Computer Entertainment America, where Tim managed internal development amidst organizational changes. Tim's early career includes significant contributions to the God of War series and roles in smaller game studios, complementing a solid educational foundation with a degree in Computation from The University of Manchester.
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