Tim Mowrer is a seasoned software engineer with extensive experience in augmented reality, game development, and simulation engineering. Tim's career includes roles such as Simulation Behavior Engineer at RTI International focused on serious games for the US Military, and Senior XR Engineer at Unity Technologies where Tim authored ARFoundation for augmented reality applications. Tim also contributed to the development of a next-generation virtual world at Linden Lab, co-founded a hardware startup at Qfusion Labs, and managed field operations for a cryptid research project with the National Geographic Society. Tim's technical expertise encompasses C++, performance optimization, and multithreading, complemented by a strong foundation in applied mathematics from North Carolina State University.
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