Travis Hoffstetter is an experienced game designer with a robust background spanning multiple notable studios, including Electronic Arts, Crystal Dynamics, and Meta. With a Bachelor of Science in Computer Science from Saint Louis University and a Master of Interactive Technology with a specialization in Level Design from Southern Methodist University, Travis has contributed significantly to high-profile titles such as Battlefield Hardline, Tomb Raider, and Transformers War for Cybertron. Key achievements include leading cross-disciplinary teams in gameplay systems development, refining AI and combat mechanics, and prototyping innovative gameplay features across single-player and multiplayer formats. Currently, Travis serves as Lead Designer at Meta, focusing on AR/VR experiences.
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