🧩Dan Violet Sagmiller

Principal Engineer at MetaGravity

Dan Violet Sagmiller has a diverse and expansive work experience in the field of Unity game development. Starting in 2018 with GSN Games, they worked as a Senior Software Engineer, contributing to the development of the #1 Mobile Solitaire game. From there, Dan joined Level 11, LLC as a Senior Unity Developer, followed by a role as a Principal Engineer at Bright Machines, where they led the Unity development for robotics programming and simulations. 🧩Dan Violet then joined Unity Technologies in 2020 as a Subject Matter Expert for Expert Certifications, assisting in the design and rating of certification questions for Unity Certified Expert: Programmer. Dan also worked at Microsoft as a Unity Programmer, before taking on the role of Lead Unity Engineer at ThoughtWorld, where they focused on procedural geometry and world generation tasks. More recently, they worked at Lumi Interactive as a Doer of Unity Things, and at FLAIM Systems as a Lead Unity Engineer, focusing on architecture improvement and build time optimization. Currently, Dan is a Principal Engineer at MetaGravity. In addition to their extensive game development experience, Dan also worked as a Freelance Unity Expert at DVS Games, developing a game to teach C#.

Dan Violet Sagmiller's education history is as follows:

- From 1997 to 1999, Dan attended the Technology Center of Dupage, where they obtained 21 private certifications in Computer Programming and Electronics.

- From 1995 to 2009, Dan went to Lisle Senior High School and received a High School Diploma with a focus on Computer Programming and Electronics.

- It is unknown when Dan attended Eureka Highschool or if they obtained any degree or field of study from there.

In addition to their formal education, Dan has obtained various certifications from LinkedIn, including "Become an Instructional Designer" (expected in 2023), "How to Design and Deliver Training Programs" (2022), "How to Speak So People Want to Listen" (2022), "Dan Ariely on Making Decisions" (2022), "Delivering Bad News Effectively" (2021), "Jodi Glickman on Pitching Yourself" (2021), "Be More Productive: Take Small Steps, Have Big Goals" (2021), "Organizing Your Remote Office for Maximum Productivity" (2021), "Software Architecture Foundations" (2021), "Succeeding as a First-Time Tech Manager" (2021), "Getting Things Done" (2021), "Learning to Teach Online" (2021), "Tech Career Skills: Effective Technical Communication" (2020), and "Tech Soft Skills: Moving from Developer to Engineering Manager" (2020).

🧩Dan Violet has also completed courses such as "Starting a Memorable Conversation" (2020) and "Start Your Own Game Company with John Romero" (2018) on LinkedIn. Additionally, they obtained a Unity Certified Developer certification from Unity Technologies in April 2016, and completed courses on "C# Interfaces and Generics" (2016) and "Unity 5: Build a Real-Time Strategy Game" (2016) on Lynda.com. In 2015, they completed the course "Unity 5 2D Procedural Terrain" on lynda.com.

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Previous companies

GSN Games logo
Lumi Interactive logo
ThoughtWorld logo
Microsoft logo
Bright Machines logo
FLAIM Systems logo

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