Jonathan Nabozny

Principal Software Engineer at Methodical Games

Jonathan Nabozny is a highly experienced software engineer currently serving as Principal Software Engineer at Methodical Games, Inc. since May 2023, with previous roles including Senior Software Engineer. Prior to this, Jonathan worked as a Senior Software Engineer at ProbablyMonsters and spent over six years at Epic Games in various capacities, including Software Engineer on the Networking team and Developer Support Engineer. Jonathan has a solid foundation in backend engineering, server performance optimization, and engine API enhancements, with early career experience at Garmin International and a robotics-focused role as Robotics Lab Assistant at Lawrence Technological University. Jonathan holds a Bachelor of Science degree in Computer Science from Lawrence Technological University, obtained in 2013.

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