Mighty Bear Games
Khalid Sani has a background in Electrical Engineering and Games Development. He has worked in various roles as a software engineer in companies like Mighty Bear Games, King, Quest Accepted Studios, NVIDIA, and Mikoishi. Khalid has experience in developing multiplayer online games, optimizing game performance, integrating game services, and working on game engines like Unity and Unreal Engine. His expertise includes areas like continuous integration/deployment, cloud migration, architecture design, and UI/UX development.
Mighty Bear Games
Mighty Bear Games is an independent game maker pioneering player-first, action-packed multiplayer fun. Founded by King, Ubisoft, Lucasarts, EA, Gameloft and Disney veterans, the studio has produced six games including Butter Royale in partnership with Apple, Disney Melee Mania in partnership with Disney, and real-time multiplayer Battle Royale game, Mighty Action Heroes. Mighty Bear Games is a values-driven company, we are committed to transparency, diversity and positivity in everything we do. We develop community-driven, fun and accessible gaming experiences that go beyond labels. We love exploring the limits of the possible and are building new worlds while integrating emerging technology tools.