Anthony Zahnle

Software Developer at Milyli

Anthony Zahnle has over 10 years of work experience. In 2016, they started working as a Software Developer at Milyli Inc. From 2012 to 2011, they worked at Robomodo as a Software Engineer, where they programmed mostly in C# on mobile game titles with Unity, and had experience with Objective-C, Unix shell scripting, Hudson build pipeline, Testflight, and more. During the same period, they also worked as a QA Tester at Spooky Cool Labs, where they did rigourous testing on a video game and reported any bugs, and gained experience with Github and Jira issue tracking software. From 2011 to 2009, they worked at Robomodo as a Junior Software Engineer, where they worked on the leaderboards and achievements/trophies system for Tony Hawk's Pro Skater HD, and helped with various other tasks to make their front-end TRC/TCR compliant. Anthony also gained experience with Unreal Engine 3, as well as Flash ActionScript 2. From 2011 to 2008, they worked at Office Depot as a Customer Service Specialist and at Potbelly Sandwich Works as a Sandwich Associate. From 2009 to 2005, they worked at DePaul University as a Game Lab Moderator and Multimedia Producer, where they captured media footage of InSTEP summer activities and edited them together for other teachers to view, updated content on the website, and did data-entry with student surveys. Finally, they worked at Six Flags Great America as a Park Services Host from 2005.

Anthony Zahnle obtained a Bachelor of Science degree in Computer Games Development (Programming) from DePaul University in 2011. In April 2016, they became a Unity Certified Developer with Unity Technologies.

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