Brian von Kuster

Senior Software Developer at Milyli

Brian von Kuster has a diverse work experience, beginning in 2007 as an Intern at Verifications, Inc. There, they worked on a project to re-design and upgrade the company's software, as well as helping to repair and set up computers. In 2009, they volunteered with Habitat for Humanity. In 2010, they worked as Tech Support at DePaul University. In 2013, they worked as a Technical Artist for End All Games, where they were responsible for rigging characters, guns, and vehicles, as well as scripting Python plug-ins in Maya. In 2014, they worked as a Mobile Game Developer for Neutron Star Games, designing and programming mobile games in Unity3D. In 2016, they worked as an Intern at Packet Power, and also held four roles at Milyli: Senior Software Developer, Senior Automation Engineer, Software Development Engineer In Test, and Software Developer. In this last role, they developed C#/.NET development on the Relativity platform, and worked on a migration system for databases and files.

Brian von Kuster completed a Bachelor of Science in Computer Game Development (Programming) from DePaul University in 2012. Brian then went on to pursue a degree in Software Engineering from the University of St. Thomas, which they completed in 2017.

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