Ferran Adzarà Hernández

Art Production Lead at MindArk

Ferran Adzarà Hernández has over 10 years of experience in the video game industry. Ferran currently works at MindArk as an Art Production Lead since May 2020. Prior to this, they worked as an Environment & Prop Artist for their personal project and art/software training as an Autónomo from May 2019 to December 2019.

Before their personal project, Ferran worked at Gameloft as a Senior 3D Environment Artist from December 2016 to May 2019, where they contributed to the development of 7 different levels in Asphalt 9 Legends. Ferran was responsible for tasks such as terrain/structure/prop modeling and texturing, level set-dressing, and level optimization.

Ferran also gained experience at Digital Legends Entertainment as an Environment Artist from September 2015 to November 2016, where they worked on Afterpulse, a high-end mobile project with AAA console graphics. Ferran created in-game levels with exceptional quality.

Earlier in their career, Ferran worked at Deep Silver Dambuster Studios as an Environment Artist from April 2015 to August 2015. Ferran contributed to the creation of breakable objects and optimized the game levels for "Homefront: The Revolution."

Before that, they worked at Digital Legends Entertainment as an Asset & Environment Artist from April 2014 to April 2015, where they focused on modeling props, weapons, terrains, and architectural structures for Afterpulse.

In addition, Ferran has experience working at Rebellion as a 3D Game Artist from May 2013 to April 2014, where they contributed to the creation of assets and set dressing for the game "Sniper Elite 3."

Ferran started their career at Digital Legends Entertainment as a Junior 3D Environment Artist from March 2011 to February 2012, where they created various sceneries for a multi-sport project designed by Adidas.

Ferran's earliest experience in the industry was at Virtual Toys Barcelona as a 3D Prop and VFX Junior Artist from June 2010 to December 2010, where they developed special effects and props for the game "Torrente Online: Freak Wars."

Overall, Ferran has a strong background in environment and prop art, with expertise in various software and tools such as Unreal Engine 4, Substance Painter, Substance Designer, ZBrush, and V-Ray.

Ferran Adzarà Hernández completed a private animation and multimedia program specializing in Softimage XSI at 9ZEROS from 2004 to 2007. Following this, they pursued a post-degree program in Video Game Design and Development at UPC Tech in Barcelona, Spain, from 2007 to 2008.

Links

Previous companies

Rebellion logo
Digital Legends Entertainment logo

Timeline

  • Art Production Lead

    May, 2020 - present