Anthony Hanson is an experienced game developer with a background in design and quality assurance, currently serving as an Associate Designer at Monolith Productions since January 2015. Anthony has contributed to the development of the AAA game "Middle Earth: Shadow of War" and previously held roles in quality assurance, where responsibilities included managing feature documentation and testing, particularly for the Nemesis System and user interface. With earlier experience as a Software Analyst and Software Test Engineer at Volt and Microsoft respectively, along with a foundational role as a Client Tools Programmer at Olympus Games, Anthony has demonstrated a strong technical skill set in programming and testing within various gaming environments. Anthony holds a Bachelor of Science in Game and Simulation Programming from DeVry University.
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