Steven Srun

Senior Software Engineer, AI at Monolith Productions

Steven Srun is a knowledgeable Senior Software Engineer specializing in gameplay, currently employed at Monolith Productions (WB Games) since January 2023. Prior experience includes tenure as a Gameplay Engineer at Amazon Games, where contributions to The Grand Tour Game involved developing systems for managing gameplay data, tracking vehicle race statistics, and voice-over implementation. Steven has also served as an AI Programmer at Ubisoft Toronto, focused on NPC pathfinding for Watch Dogs Legion, and as a Senior Game Programmer at Beeline Interactive, where leadership in game development was demonstrated. Early roles include positions at Gameloft, HugeMonster Inc., Letosoft Corporation, and Ganz, the latter involving comprehensive development work on Webkinz. Steven holds a Bachelor of Science in Computer Science from the Lassonde School of Engineering at York University and multiple diplomas from Seneca College in related fields.

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