Andrew Creskey is a seasoned software developer with extensive experience in performance engineering and graphics programming. Currently serving as a Firefox Staff Performance Engineer at Mozilla since September 2018, Andrew focuses on enhancing browser performance through analysis of bottlenecks, prototype development in C++, and coordination with development teams. Prior to Mozilla, Andrew was a Technical Lead and Senior Software Developer at You.i TV, where a proof-of-concept cloud toolkit evolved into a production library for in-market applications. Andrew's career includes significant contributions to Corel Corporation, where advanced graphics algorithms were implemented for CorelDRAW and Corel Photo-Paint, and Artech Studios, with involvement in the development of a cross-platform 3D game engine. Andrew began with BitFlash Graphics, where improvements in bitmap font rendering set the stage for a successful career in software development. Andrew holds a Bachelor of Science degree in Computer Science from the University of Ottawa.
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