The Art and Design Team at Mundfish is responsible for creating the visual elements that bring their first-person shooter games to life. This includes designing immersive environments, developing character animations, crafting stunning visual effects, and ensuring seamless integration of artistic assets. The team collaborates closely with game designers and technical artists to enhance gameplay experiences through innovative art direction and high-quality visuals.
Aleksandr Mitskikh
Lighting Artist UE
Andrey Yudakov
Lead Animator
Artem Burnashev
Animation Specialist
Artem Vodolazhsky
Senior Technical Game Designer
Artyom Yakimov
Technical Artist
Dima Moskvichiev
Senior 3D Animator
Elijah Bulgakov
Technical Artist Middle
Emily Vakhrusheva
Visual Effects Artist
Eugene Ascheylov
Technical Artist
Yaroslav Puninskiy
Cinematic Production Director
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